Prototyping

Hold it. Test it. Break it. Fix it. Then build it.

We turn ideas into physical objects you can hold, test and break. From rough proof of concept rigs to high fidelity pre production models, every prototype we build answers a specific question. Does it work? Can it be made? Will your customer want it?

“A prototype answers questions a screen cannot. You find out how it feels, how it fails and what you missed.”

Ben Jones — Founder, Enki


100+ years of Dyson experience · 90% ex-Dyson engineers · 80+ projects

Fundamental Rigs

Focused builds that test a single element: a mechanism, a material, a structural assumption. Fast, low cost, and built to answer one question before full development begins.

What we do

Integrated Prototypes

Fully assembled working models bringing together multiple components, materials and systems. Used for functional testing, user evaluation and investor demonstrations, where a founder needs something that works in someone else's hands.

Pre-production Samples

High fidelity prototypes that replicate the final manufactured product. Used for final validation, compliance testing and factory communication before tooling investment.

Why it matters

A problem found in prototyping costs hundreds to fix. The same problem found after tooling costs thousands.

Skipping prototyping to save time is one of the more expensive decisions a founder can make. The weeks saved at the start come back as months of tooling rework when the product does not perform as expected.

Prototyping is the fastest and cheapest way to find problems, and the only way to find the ones CAD cannot predict. Mechanisms bind. Materials behave differently at scale. User interactions reveal issues that no amount of screen time will surface.

We prototype at every stage of development, because confidence at the factory gate is built through physical validation, not assumptions.

01 Decide what needs proving

Before building anything, we identify the key risks and unknowns. What needs validating? A mechanism, a material, a user interaction, a manufacturing approach? The prototype is designed to answer specific questions, not just look impressive.

How We Work

02 Build fast, learn fast

We pick the method that answers the question quickest: 3D printing, laser cutting, CNC machining or hand fabrication. The faster a physical part is in your hands, the faster we know what needs changing.

03 Test, refine, repeat

Prototypes are evaluated against the product requirements. What works, what does not, what needs adjusting. Findings feed straight back into engineering, and we iterate until the product is validated and ready for tooling.

Our Methods

Frequently Asked Questions

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